Wisp

"Toys are meant to be played with, even by us."-Wisp, "The Poltergeist" Wisp is a character in hymns from the hypogean. A pneuma with a rather cold, gadfly-esque and distant feeling towards everyone that isn't her kind;Except for trinkets, she views them as fun little friends. Like pneumas, she is able to talk and gave herself a name despite it not originally being hers, "Lily."

Personality
On the surface, Wisp seems to just be a massive pest. She regularly possess trinkets that she uses to just spook any animals and survivors. Not only that, survivors who have regularly talked about her recount her being hostile as she often berates them and even triggers frostbite via wrapping around their necks. The only way to appease her is to offer a trinket that could be enticing to her-often stuffed toys and objects with moving parts.

However, Wisp is deeply sensitive on her emotions and in several instances has been shown to kind to those less fortunate than her. Where this comes from is answered should someone gain her trust. Only two creatures have been known to achieve this and both rarely speak about it. One account is that she used to be a performer and puppet maker who failed to appease an audience which caused severe repercussions and the other is her being a creative child angry at her murder and who blames the death of the town for its careless defenses.

Trivia
-Wisp is based on a Will O'Wisp but retains the power of poltergeists and apparitions.

-A poster found for a certain circus was discovered inside one of her stuffed trinkets, the only word visible was a name written in some sort of ancient language.

-She often possess stuffed bunnies, bears and robots. Often using them to scare animals but also to entertain little children down on their luck.

-If Wisp was given perks they'd be the following.
 * Spirit (Can haunt objects that can change or affect certain objects and can't go hungry. However healing is reduced by 70% and she can't attack.)
 * Former Toy-maker (Can craft trinkets, effigies as bodies. Some are normal while others are unique to her)
 * Easily angered (Failing to do certain actions, getting hit and not killing a mob within a certain time limit will cause her to lose sanity and attacks get weaker but swing faster.)